
Gamescom – Marking the ray-tracing revolution sweeping across the video game industry, NVIDIA and its partners kicked off Gamescom 2019 on Monday by premiering blockbuster games that support ray tracing and giving a first look at ray-traced effects in a series of previously announced, highly anticipated AAA titles. The games, which include established mega-franchises, highly anticipated sequels, new franchises and more, were showcased at a special invitation-only event in Cologne. “In the year since NVIDIA made it possible to achieve real-time ray tracing in games, this revolutionary technology has been embraced across the industry,” said Matt Wuebbling, head of GeForce marketing at NVIDIA.
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